BrowserQuests™ Project Blog

All Posts Term: interface
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An All New Interface! (November 2019)

After nearly two months of re-design and development, an all-new user interface has been implemented into the BrowserQuests™ system! Gone is the extremely clunky and time-consuming grouping of command menus that once was displayed below the GameMaster (GM) prose. Instead, an easier-to-use collection of command-based buttons and dropdowns now appears within a right column of the interface, options that are typically context-dependent and simplified so that most responses to the game require just a single click or dropdown selection (more involved options--such as casting a spell on a particular target--utilize a quick modal window instead). The new approach is much faster and more intuitive and should significantly enhance the overall player experience!